Lab 3

For this lab we had to make objects to unroll them using Rhino, and it was an easy but interesting process of creating and unrolling. I started off with creating a replica of a character names Van by BT21, it was pretty easy to mimic the design of the character and didn’t need a lot of unrolling. The first design was more for me to get a sense of what I wanted to do visually with the next object I was going to work with and give me more ideas towards something I wanted to really do.

I had the idea of using this model to create a fabric cutout and make my own character stuffed plush. I wasn’t able to fully create it in this iteration of the lab due to my lack of sewing skills but will keep the working on it and create my plush. From this I moved on to something I could actually work on rolling out and decided to do a Rose Bowl.

I wanted to make something that looked natural but still had some sort of function, and at the time I had scene a couple of different natural objects around me but what caught my eye more was how the shape of a rose was like a bowl. I started to design a similar shape of a rose into a bowl like shape, I used some different tools to make it like cage editing and extrusions. In order to make it look more like a rose I started to make the same shape in different sizes.

After I found the sizes I wanted to work with I tried unrolling it with the first method of meshing the object. I realized quickly that it wasn’t going to work out with this shape to use the mesh method, it became to complicated to even try to unroll it in this form.

I then tried the other method of extracting isocurves and created the shape by lofting the curves I had. This was a better option to creating the final roll out form of the object.

After I have the shape that I wanted I used the rhino tool to roll out the object with labels on it. I tried rolling it out in two different ways to see what the best way would be. One was separated into parts and the other one was basically flatten together so it was easier to cut out and create.

After designing the Rose Bowl I look at something else I always wanted to model and I found a couple designs of paper lamps I liked and started to create my own. I had a little trouble making it to my kind of style and the way I wanted it to look was a little hard to get the right way. I started off with one being very abstract to get into the design I wanted to have and then modified it in order to be something do able.

I finally got to a design I wanted using different curves and a lot of lofting. I was able to use the method of extracting isocurves in order to get the lamp to be rolled out.

Rolling out the lamp wasn’t hard at all and it looked great during the design process. I had some trouble in the printing part of making this lamp, I didn’t print out the parts in the correct sizing so every part would fit perfectly but I ended up trying to make it work.

I printed the lamp out on regular paper and then put it on card stock in order for it to have some structure when I was building it. I used simple tape to put it together and although it doesn’t look like my original design it didn’t turn out too bad. I looked back at how I printed it and realized my mistake, I later will print it out again to fix it. Apart from creating these I also printed out 3 objects with the 3D printer.

I wanted to make some objects that didn’t really relate to each other, I have always wanted some of these things so I decided to make them. The ring is a a wearable ring, it was a replica of the Halo ring that is shown in the game itself. It was a little hard to get the right sizing I actually had to print it out about 3 times before I got it to fit my finger. The cube is a small version of the companion cube piggy bank and from the picture you can see there is a whole at the top and its also hallow on the inside. I made it small because printing would have taken more than 7 hours to get a good size. The last object is a key chain that rotates, that one was a bit hard to get done because I had figure out how I could print it so that it was able to rotate. In the end I figure out that all you need to do was make it pointy at the top and bottom of the inside and have holes at those places, as well as printing them as one piece helped with having it smoothly rotate.



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