Journal: Interface

In the MAL there is a version of Pong that works with no computer and it was one of the most interesting games I saw in the there. The rest hurt my eyes a little bit but the interface of the pong game was very interesting. It was a handheld device that looked like it worked as a clock mechanism, there was a single light that moved back and forth like the ball. The interface of this game had only 3 buttons to act like paddle and then on the side it had a slide trigger to shoot the “ball” back. As I was playing this game i though about how the way we hit back the ball to the opponent has changed from buttons to one solid paddle, and how much easier it is to play now then it was before. I also thought about how the interface of the whole game hasn’t really changed based on the looks of it only the mechanics on how you actually play has changed. The game still has a timer and it still keeps score but the way you played it was a lot harder in a physical held game than in a digital version we have now. It gives it a sense of competitiveness greater than the digital version. It was a lot more effective of keeping my interest compared to the online game.

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