This was a little harder than I though it would be, but I think the result turned out not too bad. It was kinda hard to get what I really wanted to come together but I think in the end I got an outcome that I can proudly show.
I did notice that the blue color of the planet would disappear when you would get closer to the planet, I would have to zoom out to get the blue color of the planet. I wasn’t sure if this was because of the shaders but I wasn’t able to pin point the problem for it.
In the end I was able to combine a couple of shaders to make the planet look like it had rings and some cloud dust. It was really interesting to be able to make those with a couple of added shaders.












