Stream Labs Exploration:

I explored the stream lab a little bit. I especially liked the chat feature which makes it simple to add the chat on to the screen. I also looked at some layouts and they looked very appealing. Sadly right now I am unable to pay to use them but hopefully in the future. You can go and check out the added chat to the stream in my uploads on youtube https://www.youtube.com/user/StealthtitanMC/videos

Iteration 3: Close phase

My deliverables for this project are the teeth you can see below and the 3D tools that are also in the images below. There is still work that needs to be done on these two things but my final deliverable was to have an iteration of teeth that were approved and we did a very good job on that.

Lessons that I learned from this project are that you never really stop learning about a software you work on. I am still learning more and more about Blender in order to get the tools exported for use, and that is still a process that takes some time. Along with that I also learned a how to use MeshMixer and what it was. But professionally I learned how to have proper communication when working with a team in different places, InWorks is their own lab in one part of the medical campus while Dr.G is in another and then I was in Boulder. We had to have proper communication in order to make this project successful.

Technical review for this project, the surgical tools still need some work on them in order to export them with the material and shaders. Currently I am unable to export them with materials from blender but I am working on it and getting close to a solution. The teeth are basically done its just making more models to print and adding a little bit of something that will make it more cleared in xrays the separation between the outer part of the tooth and the inside part. Other than that it has gone well and I got most of my MVP done.

For future plans this project will still continue on being worked on, the tools still need a solution to exporting them with full material and shaders on them and the teeth are great but we wanted to also get them into a state where they look almost identical to the ones that are $20. I will still be fallowing this project until I can and continue working on things as much as I can. Hopefully by June the surgical models will be exportable and we can implement them into student use.

Iteration 3: Adapt phase

For my adapt phase I got some feed back from both sides of my project, but starting out with my models those have been taking time to get them to work. I showed Dr.G the models of the tools and he gave back really good feedback on them, he really liked how they looked in Blender the models looked like what he wanted. But due to not being able to transfer them to virtual reality space with the metallic look and material we felt a little disappointed. He tried to help out in finding a solution but in the end we weren’t able to do it, but I am continuing to find some kind of solution. I did talk with some of the doctors that want to use these for their classes this summer and we have a set date to try to get some done, so I will be working with this after finals to hopefully have them looking more realistic.

With the teeth we did get some feedback from Inworks about the sizing, the first batch of teeth from this iteration did come out super small so I had to go back into MeshMixer and change the scaling and make sure they were right in the file. After changing the scaling of the teeth we got a new batch of teeth and they look better and better each time, we are still working on making them have more difference in the x-ray part. I have tried to do some research on this but it was kind of hard because we can’t add things to the 3D mixture which makes it a little hard. But we are continuing to figure out different ways to get them to show up more on x-rays just like real teeth.

Iteration 3: Explore phase

For iteration 3 I was able to get the 3rd tooth into Mesh Mixer and set for 3D printing, this tooth was a little different from the previous teeth. This tooth was an upper molar, enamel with a dentin in order to achieve a more realistic looking tooth and everything was separated into layers so we can achieve a 3layer 3D print. We are currently waiting on Inworks so we can continue developing the teeth, but we are getting close.

During this iteration because I had to wait on the teeth files to be looked at and printed I worked on the 3D models of the surgical tools. I finalized and cleaned up the 3rd model and applied the material too it so that it looks like a real tool. I borrowed an iPhone and Mac in order to transfer the models into an apple software to test out the models in a different 3D environment. Although I am having trouble with the transfer of models, the models themselves show up perfect but the material and shaders don’t show up which is a major problem after spending ours making them. I am searching for a solution currently and I think I have come close to finding it, hopefully I will be able to have it done by next week.

During this iteration I spent most of my time figuring out the surgical tools which I spent about 4hrs finishing cleaning up and adding material to the 3rd model. Then I spent about 8 hours through the week trying to figure out why my models didn’t show up with some of the materials, which then lead to me to trying out solutions. The rest of my 24hrs I spent working on the tooth making sure it was correctly detailed and set for 3D printing. I did get feed back that the sizing was different from our first print so I went in to figure that out and make sure that everything looked correct. During this iteration I did take time to recover from covid so I might not have done a lot of work but I did try my best, as well as Inworks being delayed because some of the team we work with took time off. So we are still in the process of printing the 2nd batch of teeth.

Iteration 3: Speculate phase

  • Model 3 Tooth
    • Loading in the references and scaling them (1hr)
    • Modeling based on reference (2-6hrs)
    • adding the material to the model (2hrs)
    • render the model (2hrs)
    • export the model (1hr)
    • Get feed back (1hr)
    • Implement feed back (2hr)
    • Send to 3D printer for test printing
  • Work on 3nd model ( 1 week)Loading in the model into Blender (1hr)
    • Sculpting the details into the pliers (1-4 hrs)
    • Taking model 1’s color and shading and applying it to this mode (1-2hrs)
    • render the model (1-6 hrs)
    • Export the model (1-2hrs)
    • Get feed back (1hr)
    • Implement feed back (3hr)
  • Testing out the mobility of the models (3hrs)
  • Import surgical models into the 3D environment (2-6hrs)
  • Model 2 Tooth
    • Loading in the references and scaling them (1hr)
    • Modeling based on reference (2-6hrs)
    • adding the material to the model (2hrs)
    • render the model (2hrs)
    • export the model (1hr)
    • Get feed back (1hr)
    • Implement feed back (2hr)
    • Send to 3D printer for test printing
  • Model 4 Tooth
    • Loading in the references and scaling them (1hr)
    • Modeling based on reference (2-6hrs)
    • adding the material to the model (2hrs)
    • render the model (2hrs)
    • export the model (1hr)
    • Get feed back (1hr)
    • Implement feed back (2hr)
  • Model 1 Surgical pliers
    • Loading in the model into Blender (1hr)
    • Sculpting the details into the pliers (1-4 hrs)
    • Coloring (1-2 hr)
    • Shading (1-6 hrs)
    • Adding metallic shading (1-4hrs)
    • render the model (1-6 hrs)
    • Export the model (1-2hrs)
    • Get feed back (1hr)
    • Implement feed back (3hr)
  • Research on material that can be used for 3D printing (2hrs a day)
  • Contact other partners about ways of printing (1-4hrs week)

Work Plan for iteration 1:

  • Model 3 Tooth
    • Loading in the references and scaling them (1hr)
    • Modeling based on reference (2-6hrs)
    • adding the material to the model (2hrs)
    • render the model (2hrs)
    • export the model (1hr)
    • Get feed back (1hr)
    • Implement feed back (2hr)
    • Send to 3D printer for test printing
  • Work on 3nd model ( 1 week)Loading in the model into Blender (1hr)
    • Sculpting the details into the pliers (1-4 hrs)
    • Taking model 1’s color and shading and applying it to this mode (1-2hrs)
    • render the model (1-6 hrs)
    • Export the model (1-2hrs)
    • Get feed back (1hr)
    • Implement feed back (3hr)
  • Import surgical models into the 3D environment (2-6hrs)
  • Contact other partners about ways of printing (1-4hrs week)
  • Work on adding shaders and material to other 3D models

The colors of the text represent how important the task are to do, red means they are the most important thing that needs to be done in this iteration. Yellow means that they are important but can be worked on when waiting on things that are red. Purple means things that are not important now but will be part of future iteration but can be pushed off for now. Green means that it has been completed in past iterations.

Group Live Stream Week 1

For the group live stream we will be doing Hunger Games in Minecraft while we have Erik being the broadcaster for the entire game. Everyone will be individually live streaming but Erik will have everyone’s stream in one place in order to make commentary but we will also be able to spectate once we die in game. We scheduled to go live around 8-8:15pm on Wednesday and play about an hour with everyone, possibly doing a couple of rounds of the Hunger games.  

After live streaming week 1 with the group I think the game went very well. It was fun and entertaining. Although there were some aspects that needed to be updated on the map my biggest concern was my own stream. I realized I needed get my obs a little more set up since it was my first time using discord on stream I wasn’t sure how to set it up and it made a mess, I was also using Stream Labs and although it works well with my Xbox stream I think I’m going to switch back to OBS for the Minecraft streams. Although the stream went well I need to set up my OBS for next week a little better and get it running so that I can mute discord and talk to the stream at times. 

Things to fix for next week:

    Switch to OBS

    Set up discord so it can be muted 

    Test stream discord to see if it works out better